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Carthaginian Army List
2nd Punic War

Written by Tony Edwards.
Extensive testing, contributing, bitching, and moaning from the St Louis area WAB gamers.
Designed for use with Warhammer Ancient Battles.

2nd Punic War 3:2:1 ratio of africans:spanish:celtic foot at Trebbia
3:2:5 ratio of africans:spanish:celtic foot at Cannae

Somewhat unreliable afterward. The spanish and africans obviously never got higher for Hannibal afterward. Different sized actions saw varying compositions. Motley crue is a good description of Hannibal's army near the end of his time in Italy yet even moderate sized actions could have been completely spanish or numidian. Otherwise forces available were usually a core of africans and numidians, and lots of supplemental troops from the local area.

The ratio of big battle foot to horse, at its peak, was roughly 1:4 at Cannae. Smaller 'skirmishes' involved both mixed and homogenous forces of either foot or horse.

Elephants were never used in skirmishes. Hannibal had some at Trebbia, which died the following winter, and eventually received some reinforcements from Carthage that included another force of elephants. All of Carthage's premeir generals had access elephants, yet the beasts did not seem to be part of a lesser general's force on a unimportant assignment. Elephants were normally reserved for the epic clash.

Thus for Carthage there is a single composition rule: IF elephants are used then the fight is considered to be a major battle, and the ratio of total elephants and horse should not exceed 25% of the total number of models in the army.

There are four basic campaigns in the Second Punic War: Italy, Spain, Sicily, and Africa. You should pick your campaign area and only choose units that would have been available. Note that all troop types in this list are considered "mercenaries" and were considered a part of the standard army. In game terms this means they may benefit from the army general and standard. Troops bought from other army lists (ie real allies) get no such consideration. Allies allowed are as follows:
Africa Numidians
Spain Spanish, Barbarians - native celtiberians
Sicily Greeks - Sicilians and Syracusans
Italy Barbarians - Gauls, Greeks - Tarentines, Oscans - Samnites and Bruttians among others

Feel free to override any composition or special rules for specific canned scenarios.

Characters

Hannibal Barca
M Ws Bs S T W I A Ld Pts
4 5 5 4 4 3 5 2 10 200
Equipment: Armed with a hand weapon, light armor, and a shield. May ride a horse (free).
Special: Requires your opponent's permission. Army general, drilled. Hidden Deployment - Hannibal frequently hid troops before a combat in order to gain an element of suprise. Before normal deployment the Hannibal player may elect to hide troops in or behind a single terrain feature. Any number of units may be concealed in the single terrain piece, but they must all be outside of the LOS from the opposing player's deployment zone. Only useable in a regular pitched battle.

Carthaginian General
M Ws Bs S T W I A Ld Pts
4 5 5 4 4 3 5 2 9 150
Equipment: Armed with a hand weapon. May upgrade to light armor and a shield. If on foot may upgrade the shield to a large shield. May be mounted, Movement becomes 8. All equipment and upgrade costs are already included in the base point cost, and thus are 'free'.
Special: Army general.

Lesser Officer
M Ws Bs S T W I A Ld Pts
4 4 4 4 3 2 5 2 8 60
Equipment: Armed with a hand weapon. May upgrade to light armor and a shield. If on foot may upgrade the shield to a large shield. May be mounted, Movement becomes 8. All equipment and upgrade costs are already included in the base point cost, and thus are 'free'.
Special: Maximum of one additional character, either an officer or a chieftan, per 500 points. One officer may be upgraded to the army standardbearer for +15 points. If a carthaginian general is not present then one officer (not the ASB) may be upgraded to Army General for +25 points. May only lead non-warband units.

Celtic Chieftan
M Ws Bs S T W I A Ld Pts
5 5 5 4 4 2 5 3 6 70
Equipment: Armed with a hand weapon. May upgrade to light armor and a shield. If on foot may upgrade the shield to a large shield. May be mounted, Movement becomes 8. All equipment and upgrade costs are already included in the base point cost, and thus are 'free'.
Special: Warband. Maximum of one additional character, either an officer or a chieftan, per 500 points. Each celtic chieftan requires at least 40 celt models, any combination of warriors or cavalry will suffice. May only lead warband units.

Infantry

Hannibal's Veterans
M Ws Bs S T W I A Ld Pts
4 3 3 3 3 1 4 1 8 14
Equipment: Thrusting spear, light armor, and a large shield.
Special: Drilled, stubborn.
Only for use in Italy or Africa. I am tempted to list they can only be used with Hannibal himself, for obvious reasons. Note Hannibal's veterans are not necessarily a homogenous unit of Africans - certainly at first but as time went on their numbers would be filled with any suitable indifiduals especially including Samnites and Bruttians.

Citizen Infantry
M Ws Bs S T W I A Ld Pts
4 2 3 3 3 1 3 1 7 8
Equipment: Thrusting spear, shield. May purchase light armor (+2 pts).
Special: Phalanx.
Only for use in Africa. Carthaginian citizens prefered to hire mercenaries to fight their battles, and only fought once their homeland was threatened.

Citizen Light Infantry
M Ws Bs S T W I A Ld Pts
5 2 3 3 3 1 3 1 7 6
Equipment: Javelin, shield, hand weapon. May purchase throwing spears (+2 pts).
Special: Light infantry. These guys are a good standin for the so-called Peoni as well. As time went on the equipment used by the Carthaginian citizens gradually got lighter after the first Punic War. Only for use in Africa or Spain (where the Peoni were mentioned).

African Infantry
M Ws Bs S T W I A Ld Pts
4 3 3 3 3 1 3 1 7 8
Equipment: Throwing spear, sword, light armor, shield. May trade the throwing spear for a thrusting spear.
Available for use anywhere, the Africans were the universal mercenary available to Carthage.

Mercenary Scutari
M Ws Bs S T W I A Ld Pts
5 3 3 3 3 1 3 1 7 8
Equipment: Heavy throwing spear, sword, shield. May purchase light armor (+2 pts).
Only for use in Spain, Italy, and Sicily. The spanish provided a rich supply of mercenaries for Carthage. By the time the second Punic War was fought in Africa Scipio had however eliminated Spain from Carthaginian influence. Although Carthage was not entirely without contact, since they still managed to recruit a few thousand Celtiberians to oppose Scipio.

Celtic Warriors Same stat line for the raw celtic recruits, either Gallic, Celtiberian, or Ligurian.
M Ws Bs S T W I A Ld Pts
5 3 3 3 3 1 3 1 5 5
Equipment: Mixed weapons, shield. May upgrade to throwing spears style mixed weapons (+1 pt) instead of the sword and javelin style mixed weapons.
Special: Warband.
Useable in Italy, Spain, or Africa. The throwing spear style mixed weapons represents more of a fighting style than any real physical weapon (to the author anyway). However the purist of old grognard thought will staunchly claim the Gauls were swordsmen alone. This is fine, they have their option. In fact doing so provides an elegant method to distinguish between the traditional celts and the Celtiberians, who supposedly combined the resilience of the Spanish with the ferocity of the Celts. I am not really aware of any large scale use of gallic mercenaries in Sicily during this war. For more disciplined swordsmen, such as representing veteran gallic warrios for Hannibal, jump down to the mercenary swordsmen below.

Mercenary Skirmishers
M Ws Bs S T W I A Ld Pts
5 3 3 3 3 1 3 1 7 7
Equipment: Hand weapon, javelin. May upgrade to bucklers (free for lybians, otherwise +1 pt), italian skirmishers may upgrade to shields (+1 pt) and or light armor (+2 pts). Caetrati may upgrade to throwing spears (+2 pts). A single unit may upgrade the javelins for short bows (+1 point), slings (+2 points) or bows (+2 points).
Special: Skirmishers.
Generally available anywhere. Mercenary skirmishers were the pick of the liter, the best localalities had to offer and well paid for their service. When the listed mercenaries are better than the local variety it is assumed that only the best were hired by Carthage. Local warlords were forced to deal with whatever they had available.
Libyan or african skirmishers would typically be armed with javelins (mistakenly called 'pikemen' in traditional translations) and small bucklers. They were nearly as universal skirmisher as much as the african spearmen were the heavies.
Oscan (southern Italy) skirmishers were the run of the mill Samnites or Bruttians, only fighting in roles where ranks and close in thrown spears were less preferable to an open order and hurling their javelins at the maximum range possible. Only for use in Italy.
Caetrati were the spanish light troops, reputedly armed with short range throwing spears. While this makes them as expensive or more than the scutari, their value as an anti-skirmisher role will be second to none.
Slings (and bucklers) were used by the Baleric slingers, bows and bucklers by the Cretan archers. While recorded reports of their use by Carthage are not frequently mentioned, they were universally available in this time period.

Skirmishers
M Ws Bs S T W I A Ld Pts
5 2 3 3 3 1 2 1 5 4
Equipment: Improvised weapon, javelin. Every second unit may upgrade to short bows (+1 pt), slings (+3 pts), or purchase bucklers (+1 pt).
Special Rules: Skirmishers.
May be used anywhere. This is a blanket representation of the remaining skirmisher types, including the odd celtic skirmishers for players that feel 'warband' is not suited to skirmishers.

Allied Spearmen
Campanians, Tarentines, Syracusans, blah blah blah. Basically used to represent the poorer quality troops still equiped and more or less fighting in a soon to be antiquated hoplite style warfare.
M Ws Bs S T W I A Ld Pts
4 2 3 3 3 1 2 1 7 6
Equipment: Thrusting spears and a buckler. May upgrade to a shield (+1 pt) or light armor (+2 pts). Models that do not purchase armor may trade their thrusting spears for javelins.
Special: Allied Greeks and Campanians may be organized into a phalanx at +2 points per model. Models with javelins are considered light infantry (peltasts and thureophoroi in greek terms, other locals may vary).
Only for use in Italy and Sicily.

Mercenary Hoplites
M Ws Bs S T W I A Ld Pts
4 3 3 3 3 1 2 1 7 10
Equipment: Thrusting spears and large shield. May upgrade to light armor for +2 points.
Special: Phalanx. Cannot use standards.
Only for use in Sicily and may not outnumber the allied spearmen. It is real doubtful 'mercenary hoplites' were ever actually fielded during the second war, but it sure is a hell of a lot of fun this way, no? Regardless this stat line will help represent the better quality or trained greeks available.

Allied Swordsmen
M Ws Bs S T W I A Ld Pts
4 3 3 3 3 1 3 1 7 6
Equipment: Swords and shields. May upgrade to throwing spears (+2 pts) or light armor (+2 pts).
Presumably the other more warlike Oscan Italians, such as the Samnites and the Bruttians, but also a useful proxy for experienced tribal sorts such as veteran celts.

Roman Deserters
M Ws Bs S T W I A Ld Pts
4 3 3 3 3 1 3 1 7 11
Equipment: Heavy throwing spear, sword, large shield. May upgrade to light armor (+2 pt).
Special: Stubborn when fighting in close combat against a Roman or Latin unit. May only have one unit per 1000 points.
May only be used in Italy. Hannibal put his Roman turncoats to good use, and they fought bravely without asking for quarter. Most likely since they knew that, if captured, their fate would be a horrible death.

Cavalry

Punic Cavalry
M Ws Bs S T W I A Ld Pts
6 3 3 3 3 1 3 1 7 18
Equipment: Throwing spear, sword, shield, light armor.
May only be used in Africa. Noblemen's sons who were influential enough to get them into the national guard.

Italian and Greek Cavalry
M Ws Bs S T W I A Ld Pts
6 3 3 3 3 1 3 1 7 14
Equipment: Sword, shield. May upgrade to a thrusting spear or a throwing spear (+2 pts) or light armor (+2 pts).
Special: May not use standards.
May only be used in Italy or Sicily.

Italian and Greek Light Cavalry
M Ws Bs S T W I A Ld Pts
6 2 3 3 3 1 3 1 5 11
Equipment: Javelins. May purcahse hand weapons (+1 pt) or shields (+1 pt).
Special: Light cavalry. May not use standards.
Equiped with shields they represent Tarentine style light cavalry - quite the bang in the East but they did not appear to have an equivalent super-trooper effect in the Punic Wars. Tarentines can only be used in Italy. "Greek and Italian" cavalry should only be used in Sicily or Italy, but unequiped this provides a nice template for any local redneck low-quality light horse. In such a case then the cavalry are considered to be skirmishers.

Spanish Cavalry
M Ws Bs S T W I A Ld Pts
8 3 3 3 3 1 3 1 7 17
Equipment: Sword, shield. May upgrade to a throwing spear (+2 pts) or light armor (+2 pts).
May only be used in Spain or Italy. These represent the quality mercenary cavalry that served with Hannibal throughout Italy, and the better cavalry hired by the Carthaginians while still in Spain. They do not appear to have been used elsewhere.

Spanish Light Cavalry
M Ws Bs S T W I A Ld Pts
8 3 3 3 3 1 3 1 7 17
Equipment: Sword, javelin.
Special: Light cavalry. May only be used in Spain or Italy. These represent the quality mercenary cavalry that served with Hannibal throughout Italy, and the better cavalry hired by the Carthaginians while still in Spain. They do not appear to have been used elsewhere. Generally the 'heavy' spanish cavalry above were the norm, but there were a few times when the above profile does not seem to match their use (such as???).

Numidian Cavalry
M Ws Bs S T W I A Ld Pts
8 3 3 3 3 1 3 1 7 14
Equipment: Javelin, hand weapon, buckler. May upgrade to shield (+1 pt).
Special: Light cavalry, feigned flight.
May be used anywhere. Contingents of numidian horse were noted as being with just about every army sent from Carthage itself.

Barbarian Noble Cavalry
M Ws Bs S T W I A Ld Pts
8 4 3 3 3 1 4 1 7 27
Equipment: Mixed weapons, light armor, shield. May purchase thrusting spears (+4 pts) or throwing spears (+4 pts).
Special: Warband.
May be used in Italy. I am not really aware of celtiberians or ligurnians having anything that resembled the above and was noted as serving as part of a Carthaginian army, thus the only real option left are the Gauls.

Barbarian Light Cavalry
M Ws Bs S T W I A Ld Pts
8 3 3 3 3 1 3 1 5 12
Equipment: Javelin, hand weapon, buckler. May upgrade to shield (+1 pt).
Special: Light cavalry, warband.

Elephant
M Ws Bs S T W I A Ld Pts
Elephant 6 4 - 6 6 6 5 4 4 125
Mahout 4 2 2 3 3 1 3 1 7 -
2 Crew 4 3 3 3 3 1 3 1 7 -
Equipment: Mahout is armed with javelins and a butt spike (a successful wound can instantly kill his stampeding elephant, regardless of wounds remaining). Crew are armed with thrusting spears and javelins. Crew may purchase light armor (+2 pts) and/or shields (+1 pt). Elephant may have a howdah for +25 pts.
Special: Maximum of 1 elephant per 1000 points. And, if it matters, the elephant is african.